03 PLENTY
2025
Plenty
PROJECT OVERVIEW:
The prompt for the NYU UX Club’s Design-A-Thon was to design an AI-powered mobile app that helps users make more sustainable lifestyle choices through personalized insights and guidance. For our entry, we designed an app that helps users keep track of their fridge, know when their items are going to expire, and find personalized recipes based on their pantry, winning the category “Best UI Design” out of 90 participants.
The prompt for the NYU UX Club’s Design-A-Thon was to design an AI-powered mobile app that helps users make more sustainable lifestyle choices through personalized insights and guidance. For our entry, we designed an app that helps users keep track of their fridge, know when their items are going to expire, and find personalized recipes based on their pantry, winning the category “Best UI Design” out of 90 participants.
TIMELINE:
November 8–9, 2025
24 hours
ROLE:
UX Designer
November 8–9, 2025
24 hours
ROLE:
UX Designer
TOOLS:
Figma
Adobe Illustrator
Adobe After Effects
Procreate
TEAM:
Andy Cabindol, Cate Hackett
Figma
Adobe Illustrator
Adobe After Effects
Procreate
TEAM:
Andy Cabindol, Cate Hackett


























